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strahd stat block

Anything it is wearing transforms with it, but nothing it is carrying does. Misty Escape. Mongrelfolk 5. Unarmed Strike. We had a proper epic rooftop battle, and they're rushing to the crypts to finish it off. Mother Nearest. He is Strahd’s eternal servant, a longtime comrade-in-arms, and a ruthless warrior who has killed thousands in Strahdâ s spell list is described in his stat block, but it has some spell choices that are not suited for a battle against a party of PCs. While it has 0 hit points in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Armor Class 18 (+2 half-plate) My revised (approximately CR 17) Strahd has been modified in five ways: four buffs and one debuff. Spellcasting. Strahd took to her immediately, and even though it meant his waning interest in Ludmilla faded even faster, he appreciated his elder bride’s foresight to find him such a beautiful new consort. In that case, the best way to play Strahd is to use his phasing escape once he gets bloodied, and to keep coming back to the PCs once he's recovered. One key difference is that he did not wholesale murder the Vistani that kidnapped his son Erasmus van Richten. Any combination of longsword and unarmed strike. By using our Services or clicking I agree, you agree to our use of cookies. They don't grovel meaninglessly, they fathom all their strength to ask for help, or death. I'm glad I found this statblock the day of this encounter. Unlike regular undead, their eyes remain glossy and full of life. Curse of Strahd is the most recent Ravenloft module and, so far, the only one set in 5e. Strahd makes a longsword or unarmed strike attack. The goal of this revised Strahd is simple: to create a fair, challenging opponent that has access to multiple lines of play (including in- and out-of-combat tactics), as well as enough resources and strengths to make a direct confrontation far more difficult without the Sunsword and Holy Symbol, while keeping the confrontation still challenging (but doable) if the artifacts are in the PCs’ possession. Rahadin, the dusk elf chamberlain of Castle Ravenloft, has served Strahd’s family faithfully for nearly five hundred years. Pidlwick II 7. After spending 1 hour in its resting place with 0 hit points, it regains 1 hit point. Strahd makes a charm attack. During her exile, Baba Lysaga made countless sacrifices to Mother Night, pleading with the goddess to afflict Queen Ravenovia with ill health and visit death upon her. Press question mark to learn the rest of the keyboard shortcuts. The target dies if this effect reduces its hit point maximum to 0. Skills Athletics +5, Perception +2 Senses passive Perception 12 Languages Common Challenge 3 (700 XP) ACTIONS Multiattack. Each time Strahd or its companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Of course, that’s not true for everyone - even an optimal Strahd can be gamed by manipulating his emotions (e.g., threatening to kill Ireena) or luring and trapping him to a location outside of Ravenloft. 142. Although the target isn't under Strahd's control, it takes Strahd's requests or actions in the most favorable way it can, and it is a willing target for Strahd's bite attack. Hit: 21(3d10+5) slashing damage plus 9(2d8) necrotic damage. Senses darkvision 120 ft., passive Perception 20 While in mist form, Strahd can't take any actions, speak, or manipulate objects. Skills Deception +5, Insight +4, Persuasion +5 Senses passive Perception 10 Languages (two) Challenge 1/8 (25 XP) ACTIONS Longsword. Loathsome Limbs. Not talking is just to be silly and act like a game of charades. Hit: 5 (1d8 + 1) slashing damage. Baba Lysaga's Creeping Hut 3. EDIT: And regarding a static fight - don't underestimate his non-AoO legendary action movement. I feel like wall phasing would work best as a Recharge 6 ability that uses an action: Strahd gets a shot at escaping, but loses his ability to crush and flee at the same time. Unholy Persistence. Strahd Von ZarovichFurthermore it gives information on how to make stat blocks for the following monster… Strahd is strong in all areas, his lowest score being Wis (15). A melee weapon deals one extra die of its damage when Izek hits with He's plenty mobile as it is with the legendary actions and spider climb. Even so, many DMs will prefer a traditional fight - one where the PCs can show up, have a clean and cinematic battle, and defeat the bad guy to win the day. It’s a big stat block. Strahd imbued his automaton with a sliver of his being, bequeathing unto his armor a malevolence not found in most animated objects. Later, this character and his world would be explored in follow-up modules, novels, and the Ravenloft campaign setting. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. It had his stat block on the back but the page is HUGE so not of much use. Izek Strazni 5. A double-sided poster map showing the domain of Barovia on one side and Castle Ravenloft on the other. For those DMs, this statblock is for you. Strahd makes two melee attacks. The hp adjustment is necesarry, I would only suggest dividing the gains between himself and the heart of sorrow. Izek murde… Traits Regeneration: The vampire regains 10 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Brides of Strahd The Hound - A Revenant Ranger Hand Drawn Map Of Amber Temple Dark Gifts As Player Handouts Khazan’s Tower Puzzle Resurrection Vignettes Plant Zombie Dragon Stat Block Lady Wachter’s Cult Expanded It is then paralyzed until it regains at least 1 hit point. Harmed by Running Water. Even so, many DMs will prefer a traditional fight - one where the PCs can show up, have a clean and cinematic battle, and defeat the bad guy to win the day. Strahd has cursed those who betray him to remain sentient as their bodies walk the land. Otherwise, the effect lasts 24 hours or until Strahd is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect. Strahd has cursed those who betray him to remain sentient as their bodies walk the land. However the score of most importance is Intelligence, which is often neglected when deciding what to … Strahs can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and Strahd regains hit points equal to that amount. Strahd can take 3 legendary actions, choosing from the options below. Once in its resting place, it reverts to its vampire form. Much of Dr. van Richten's early history before he came a monster hunter remains the same. Shortly after Sergei's birth, Castle Ravenloft came under siege, and Strahd was forced to defend his mother and brother, killing a man who assaulted the room in which they were barricaded. That doesn't actually solve the problem, imo - it just draws it out for a far longer period of time. Saving Throws Dex +10, Wis +9, Cha +11Skills Arcana +15, History +13, Intimidation +10, Perception +13, Stealth +15Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks.Damage Immunities cold, necrotic, poisonCondition Immunities charmed, petrified, poisoned If it can't transform, it is destroyed. Broom of Animated Attack 3. Izek was one of the Barovians to be born without a soul. Ireena disappeared into the woods while the dire wolf took off one of Izek's arms. The regains spent legendary actions at the start of its turn. A cover sheet with Strahd von Zarovich’s image on one side and Strahd’s monster stat block on the other. If your PCs whittle Strahd down to thirty HP and he then uses the phasing that he's been saving all combat, they're gonna feel cheated when he regenerates back to full. It's unfortunately pretty binary, so while I understand the appeal, I think that adding the phasing back in would leave you right where you started: an unkillable villain who dies in three turns if the PCs have the perfect counter and the perfect strategy to use it. Count Strahd von Zarovich was a vampire and the dark lord of the valley of Barovia, one of the Domains of Dread located in a remote corner of the Shadowfell.1 1 History 2 Possessions 3 Relationships 4 Appendix 4.1 Background 4.2 Appearances 4.3 External Links 4.4 References In his youth, Strahd was a prince and a conqueror. Children of the Night (1/day). Skills Intimidation +8, Perception +2 Languages Common Challenge 5 (1,800 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Brute. Huge picture of Strahd: When you open the coffin case the first thing you get is a coffin-sized picture of a recumbent Strahd, on the back it has his stat block. Challenge 18 (20,000 XP). While it may seem peculiar that four positives can balance out a single negative, experimental playtesting has given good reason to believe that Strahd’s phasing ability is single-handedly responsible for his overwhelming strength in Castle Ravenloft and (debatably) his un-fun tactics in combat. Strahd imbued his automaton with a sliver of his being, bequeathing unto his armor a malevolence not found in most animated objects. Strahd has advantages on rolls against effects that turn undead. Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular Advanced Dungeons and Dragons adventure module I6: Ravenloft. I entirely get where you're coming from, but the problem is that phasing makes Strahd literally unbeatable for the vast majority of 10th-level CoS parties if used correctly. Madam Eva 6. That's true, but I think there's a risk of still feeling unfair. Strahd moves up to its speed without provoking opportunity attacks. Vampire Weaknesses. Children of the Night (1/day). Strahd was very obviously abusive and controlling with her, which just made the players hate him even more. Skills Athletics +5, Perception +2 Senses passive Perception 12 Languages Common Challenge 3 (700 XP) ACTIONS Multiattack. Izek Strazni is an NPC from the 5th Edition module Curse of Strahd. Strahd is the only thing in her life that matters to her. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the Strahd's control. Only one legendary action can be used at a time and only at the end of another creature's turn. Strahd regains spent legendary actions at the start of its turn. Spider Climb. Traits Regeneration: The vampire regains 10 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. Strahd can take 3 legendary actions, choosing from the options below. Strahd takes 10 acid damage if it ends its turn in running water. Strahd is strong in all areas, his lowest score being Wis (15). Strahd is the only thing in her life that matters to her. Strahd was very obviously abusive and controlling with her, which just made the players hate him even more. Moreover, Strahd will have ample time to let such an ability recharge while recovering out-of-sight, meaning that he will always have a get-out-of-jail-free card. Good adaptation. Tree Blight 8. Strahd Zombie 7. Skills Deception +5, Insight +4, Persuasion +5 Senses passive Perception 10 Languages (two) Challenge 1/8 (25 XP) ACTIONS Longsword. Strahd's weapon attacks are considered magical. However, their relationship frayed after a couple of years, and at, Ezmerelda's suggestion, they left each other's … Strahd has access to whatever stat block you end up using. What would you think about changing his phasing lair action to one that allows him to transport himself and the characters to another part of the castle during the fight (kind of like a phase change). It features the new adventure along with a few small tweaks based on feedback from players involving the . Hit: 5 (1d8 + 1) slashing damage. Brides of Strahd The Hound - A Revenant Ranger Hand Drawn Map Of Amber Temple Dark Gifts As Player Handouts Khazan’s Tower Puzzle Resurrection Vignettes Plant Zombie Dragon Stat Block … The power to move 120 ft/round with Spider Climb is absolutely insane. It’s a big stat block. He also fortified his armor and placed a number of permanent spell effects on it to make the The box opens with a cover sheet featuring Strahd in his ceremonial armor on one side and his 5e stat block on the other. If Strahd fails a saving throw, he can choose to succeed instead. Even in battle, those who … But I find his phasing to be so iconic that taking it away makes the fight too static. If the target can see Strahd, the target must succeed on a DC 19 Wisdom saving throw against this magic or be charmed by Strahd. If the target can see Strahd, the target must succeed on a DC 19 Wisdom saving throw against this magic or be charmed by Strahd. You may recall from my recent post on running Strahd like a genre-savvy genius that I strongly believe that, RAW, Strahd is near-impossible to beat while he’s within Ravenloft. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Druid @dmjonesie It also results in kind of monotonous monsters, from what I've noticed. If he has a shortsword drawn, he can also make a Awesome! Strahd takes 10 radiant damage when it starts its turn in sunlight. His spellcasting ability is intelligence (spell save DC 19, +11 to hit with spell attacks). WereravenNPC stat blocks: 1. *Note: Credit to tetra-cube.com for the software that allowed me to revise Strahd’s statblock - it’s a great tool, so go check it out! Speed 30 ft., climb 30 ft. If a piercing weapon made of wood is driven into the Strahd's heart while Strahd is incapacitated in its coffin, strahd is paralyzed until the stake is removed. The charmed target regards Strahd as a trusted friend to be heeded and protected.

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